Graduate UI Artist

Ubisoft · Competitive · Royal Leamington Spa
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Deliver, with support, high quality UI assets, features and experiences from an ergonomic, aesthetic and technical perspective within the constraints of the project.

Responsibilities:

  • Complete, with support, assigned tasks through any stages of the production process from conception through to final sign off;
  • Track and update the progress of day to day tasks using the designated tracking tools;
  • Communicate and collaborate with key stakeholders to confirm task direction and consistency of work;
  • Build relationships with Artists, Designers, Technical Artists and Programmers to facilitate effective collaboration during the asset production process;
  • Implement and streamline the functionality and usability of assigned features;
  • Participate in the sign off process and incorporate feedback into work;
  • Respond quickly to changing requirements and feedback;
  • Understand and work within the project UI art direction to ensure consistency throughout the work;
  • Produce assets with basic optimisation in line with the technical requirements and conventions;
  • Understand and follow best practices, production pipelines and workflows;
  • Support the Lead UI Artist in any ad hoc tasks and duties.

Skills and Knowledge:

  • Good interpersonal and communication skills;
  • Good graphics design skills (e.g. Design, layout and typography);
  • Awareness of current trends in visual communication is desirable;
  • Basic motion graphics skills;
  • Familiarity with data management software (such as Perforce) is desirable;
  • Good working knowledge of industry standard 2D graphics applications (e.g. Photoshop, Illustrator, Flash, After Effects etc.);
  • Knowledge of the video game industry and awareness of typical video game development processes is desirable;
  • Exposure to industry game engines, design toolsets and production pipelines is desirable.

Relevant Experience:

  • Up to 1 years' experience in an internship or placement year in a professional game studio environment;
  • Bachelor's degree in Graphics Design, Art or other relevant training;
  • Experience with 3D applications (e.g. Maya, 3DS Max etc.) would be advantageous;
  • Proficiency in scripting (e.g. ActionScript, Python etc.) is desirable.

ADDITIONAL INFORMATION:

ELIGIBILITY CRITERIA:

To be eligible for this role you must have graduated with a Bachelor or Master's Degree in 2020 or be graduating in 2021 from a UK University. Students from outside the UK will only be considered for the role if they are eligible for a post study work visa or already have the right to work in the UK from January 2021.

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